Indiana jones and the fate of atlantis

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indiana jones and the fate of atlantis

Indiana Jones and the Fate of Atlantis by William Messner-Loebs

All the elements youd expect from a good Indiana Jones story are present in The Fate of Atlantis, but that doesnt mean the Dark Horse graphic novel (originally a mini-series) is actually good.

In fact, it is pretty awful.

But before I talk about how awful The Fate of Atlantis is, heres what an Indy story needs:

1. Indy searching for a dangerous artifact surrounded by a mysterious and powerful myth. Check.

2. Indy hopping from continent to continent. Check.

3. Indy running around with a beautiful girl in tow. Check.

4. Indy racing against Nazis or some other anti-free world bogey-enemy. Check.

5. Indy getting shot and/or knifed and/or thoroughly pummeled. Check.

6. Indy moving from one chase sequence to another, one action sequence to another. Check.

7. Indy always keeping his hat on. Check.

If nothing else, The Fate of Atlantis scores in each and every category. What a shame that these elements arent executed better. Ill get to how theyre not in a minute, but first I need to talk about the character of Indiana Jones.

You see, the crew at Dark Horse comics (undoubtedly green lit by the ever questionable George Lucas) never captured the spirit of Indy. Sure he does all the things hes supposed to do, but he never does them right. His playfulness is forced, his relationship with Sophia (his psychic link to Atlantis) is as convincing as Richard M. Nixons Im not a crook speech, and his dialogue has more in common with the worst of Mike Hammer than with the Indiana Jones of film (he repeatedly says, Eureka, and I can guarantee hes never said Eureka anywhere in any film). When Indy isnt Indy, and he sure isnt Indy in The Fate of Atlantis, the adventure is in serious trouble.

And that trouble is compounded by nearly every classic ingredient that should have made the story a winner.

Atlantis and its supply of orichalcum, a sort of Greek God plutonium, is too silly, too made up, to sustain the story. Indys travels from continent to continent are a bit of a joke, driven more by obligation than the requirements of the story. Sophia is intended as a wacky Katherine Hepburn-style girl Friday, but her execution is more like Whoopie Goldberg in Ghost. The Nazis of The Fate of Atlantis are even less frightening than the Nazis in Indiana Jones and the Last Crusade. The action sequences, beyond their natural and acceptable diminishment from screen to page, are so uninspired that Indy gets shot in the a Nazi...again.

Yep, The Fate of Atlantis is crap, and even the art is boring.

So why two stars? Well...I am a sucker for Indiana Jones (even bad Indiana Jones), and I read it with my son. He thought it was pretty damn cool, so thats enough to make me think it was okay. But only just.
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Indiana Jones and the Fate of Atlantis is a point-and-click adventure game by LucasArts originally released in Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In , this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings , and as a digitally distributed Steam title. The seventh game to use the script language SCUMM , Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles. The plot is set in the fictional Indiana Jones universe and revolves around the eponymous protagonist's global search for the legendary sunken city of Atlantis. Sophia Hapgood , an old co-worker of Indiana Jones who gave up her archaeological career to become a psychic , supports him along the journey.

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Indiana Jones and the Fate of Atlantis is a graphical adventure game, originally released in and published by LucasArts. Based on writings by Plato , the game's plot is an original story. As was LucasArts ' adaptations of Indiana Jones and the Last Crusade , the graphic adventure game saw an almost simultaneous release with a version of the story that focused more on combat. Indiana Jones and the Fate of Atlantis: The Action Game loosely followed the same plot but in the arcade-adventure genre. A four issue Indiana Jones and the Fate of Atlantis comic series was produced in conjunction with Dark Horse Comics and published in , a year before the game's own release. Despite being the same basic plot, there were some notable differences in the story. The game was also included as an extra on the Wii version of Indiana Jones and the Staff of Kings in , and later that year on July 8, was re-released for the PC via Steam.

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