Mega Man: Robot Master Field Guide by UDONThe Mega Man: Robot Master Field Guide is the ultimate handbook to the classic Mega Man universe. Inside youll find profiles of every major Mega Man character, including all the Robot Masters from Mega Man 1-10, Mega Man and Bass, the Mega Man Gameboy series, plus important special characters like Proto Man, Rush, Roll, Duo, and more. Each profile features classic CAPCOM artwork, and includes bios, quotes, likes and dislikes, weapons, and, of course, each Robot Masters secret weakness!
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Sign In Don't have an account? Start a Wiki. Contents [ show ]. Categories :. Health Points:. Lists the amount of health an enemy has based on the amount of hits it takes from the default Mega Buster or Bass Buster. Default Bass Buster and Hyper Buster shots fired from Bass, and weak Special Weapon buster shots fired from both characters are listed in purple.
Cold Man was originally a refrigerator used to preserve prehistoric D. Light 's laboratory before being modified into a guard robot by King. Cold Man attacks by using spiked Ice Walls that he creates by opening the freezer in his body. He can also cause areas to freeze from a distance. He releases Mokumokumo enemies from his head to slow the player's movement and get in the way.
Mega Man and the Robot Masters from the first two games. Most, if not all, Robot Masters possess a Special Weapon. Each Robot Master has a "consciousness", although the level of every "cognitive circuit" embedded inside each one of them varies, producing as many different "personality" types as found in people. Like humans, they can speak, and have emotional responses like shyness or anger. When Mega Man fights against a Robot Master, he takes great care to not damage their integrated circuit chip's "cognitive circuit".